Season kit: sample quest pack
Ten quests from a default three-week season. The game master drops them each Monday. Your office can edit or remove any of them.
- 1+150 pts
Week 1
Coffee across majors
Grab a coffee with someone studying something unrelated to you.
- 2+100 pts
Week 1
Learn a name on your floor
Introduce yourself to someone on your floor you have only nodded at.
- 3+150 pts
Week 1
Share a meal outside your crew
Eat one meal with a player from another crew.
- 4+200 pts
Week 2
Hometown swap
Meet someone who grew up far from where you did. Trade one thing you miss.
- 5+150 pts
Week 2
Study hour with your seminar
Work an hour alongside someone from your first-year seminar.
- 6+200 pts
Week 2
Teach a skill
Show someone a thing you are good at, in ten minutes or less.
- 7+150 pts
Week 2
Show up to a club table
Go to a club meeting or table with someone new and meet one member.
- 8+150 pts
Week 3
Campus walk with a new face
Walk somewhere on campus you have never been with someone you met this season.
- 9+250 pts
Week 3
Bring one more
Introduce two players who have not met yet. All three of you confirm.
- 10+300 pts
Week 3
Closing night crew photo
Show up to closing night and meet someone from the top crew.
Scoring rules
- A meetup counts only when both players confirm it on their season page.
- Each player shows a four-letter meet code, like K7QM. The other player types it in.
- Points go to both players and to both crews.
- The same pair can score a quest once per season. New people score, repeats do not.
- Unconfirmed requests expire after 48 hours. No points, no penalty.
- Any player can hide their name from the scoreboard or leave the season in one tap.